Update time!

I’ve received the completed version of Bergting’s cover and while it’s going to have to be a little bit under wraps for now I gotta say it’s looking really, really good. As expected, given the artist, but you know. Still.

He’s also expressed an interest in doing more work for this project, and who am I to say no? So yes, life is good.

In other news, the first round of proofreading’s pretty much done and I’ve begun sifting through all the comments and suggestions. Fixing the low-hanging fruit first – imperfect grammar and so on. Next, I’ll work on the more juicy stuff, the comments that might require bigger changes and additions. I’m very grateful to the people involved.

We’ll see how many proofreading passes the text needs – I’d rather do one more pass than release this game half-finished, as it were.

Either way, while working on the text I’m also continuing to work on a preliminary “prototype layout”; a complete-but-not-final PDF to show to various stakeholders and publishers in order to move things forward.

I’m looking forward to summer break – as a high school teacher here in Sweden, the past month or two has been very busy with grading and other tedious parts of that job. The 7-8 weeks until school opens again in the fall will be a good opportunity to work on Luna City Blues…

Still no set date for the kickstarter, I’m afraid – A lot of stuff needs to be in place before I’m comfortable taking peoples money. I’ve seen way too many projects fail post-KS because they didn’t have all their ducks in a row.

Yeah, that’s all for now I think. Please feel free to write any questions you have in the comments, and I’ll do my best to answer them =)

arrow-left Pre-convention update!
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